Ubisoft’s pirate game struggling to set sail
Ubisoft’s open-world pirate game Skull & Bones has been delayed for a fourth time, now scheduled for release in April 2022. First announced at E3 2017, the game has had numerous turnovers in top positions as well as changing from a premium model of an open-world Ubisoft game into a ‘live’ game model. Ubisoft Shanghai is the lead developer of Skull & Bones.
During Ubisoft’s earnings call, chief financial officer Frederick Duguet elaborated on the decision stating: “We strongly believe in the team’s creative vision and they have been given an increasingly ambitious mandate for the game,” he said. “Production led by [Ubisoft] Singapore has been advancing well over the past 12 months and the promise is better than ever. The additional time will allow the team to fully deliver on its vision.”
The CFO further explains that Ubisoft Singapore had “Developed unique experience in naval combat contributing to Assassin’s Creed 4 Black Flag.”
CEO Yves Guillemot made point to emphasise that “We increased the associate studios that are working with them at the moment so there’s a good and big team now working on the game.”
What are your thoughts on the delay? Feeling worried about Skulls & Bones?